Set Up

Place all the square action tiles in a grid with the same numbers in a column

Flip all the 1 tiles face up and the first column of the 2 tiles face up if playing with more than 2 players

Shuffle all cards into their respective piles and deal one trope card and one sabotage card to each player

Give each player a player board and set of colored pieces

The last person to finish a book is the first player

Create Your Character

Choose your characters starting array. Start one skill at one, another at two, another at three, and the last at four.

Will you excel at magic?

Does your charm pull every ear?

How much can your grit withstand?

Is your attraction eye-catching?

Who Will Be Your Mate?

Randomly select two mates face down

Flip them, and you are ready to start the game

On Your Turn

Take a board action on a flipped up tile

Or make a claim attempt

Making a Claim Attempt

Declare which skill you are attempting

Roll the six sided die

Add the result to your skill level

If you meet or exceed the value on the mate, then you are successful!

Lean into Tropes or Commit Sabotage

If you need a boost for your roll, you can use a Trope Card to give you a bonus

Thwart your enemies using Sabotage Cards

All cards are played at instant speed and can stack

Plot Twist

If the result on the die is the symbol, a plot twist triggers

Draw the top card of the Plot Twist deck and resolve its effects immediately

The first player to successfully get three of the five claim spots on a mate has won the game

Do you have what it takes?