Set Up
Place all the square action tiles in a grid with the same numbers in a column
Flip all the 1 tiles face up and the first column of the 2 tiles face up if playing with more than 2 players
Shuffle all cards into their respective piles and deal one trope card and one sabotage card to each player
Give each player a player board and set of colored pieces
The last person to finish a book is the first player
Create Your Character
Choose your characters starting array. Start one skill at one, another at two, another at three, and the last at four.
Will you excel at magic?
Does your charm pull every ear?
How much can your grit withstand?
Is your attraction eye-catching?
Who Will Be Your Mate?
Randomly select two mates face down
Flip them, and you are ready to start the game
On Your Turn
Take a board action on a flipped up tile
Or make a claim attempt
Making a Claim Attempt
Declare which skill you are attempting
Roll the six sided die
Add the result to your skill level
If you meet or exceed the value on the mate, then you are successful!
Lean into Tropes or Commit Sabotage
If you need a boost for your roll, you can use a Trope Card to give you a bonus
Thwart your enemies using Sabotage Cards
All cards are played at instant speed and can stack
Plot Twist
If the result on the die is the symbol, a plot twist triggers
Draw the top card of the Plot Twist deck and resolve its effects immediately
The first player to successfully get three of the five claim spots on a mate has won the game